Ever feel like your game is stalling out? Or maybe you built up a plot point for months and months, only to see the game abandoned before it could ever come to light? Hopefully not, but if sounds familiar, today I’ll be sharing a great tool to help out
Announcement: New Character Playlist
WLW: Grokking the Gods Pt 1
This post covers the Towan pantheon - more specifically, the first third of it! The two Dragon Gods, Ur’Goth and Achnikor created the remaining Gods of Unatowa by passing their divine blessing on to the mortals of the world. These gods would raise up armies in their side’s name, and bring them to face each other on the field in a generations-spanning conflict called the Wild Wars.
GMTT: Do You Collaborate With Your Players?
How many of you come up with this cool plot twist for a PC, get really excited about how it puts them in the spotlight and adds to their story, only to see it fall flat or worse when you bring it to the table? Fortunately, with a change in approach, you can make sure those plot points you cook up land with a bang every time!
Announcement: New 'Artist Chambers' Section!
We’ve got a new section in our About tab where we’re going to show off the various artist that have helped us put this presentation together! Our first feature is on our sigil artist, Joseph Schraepfer!
Announcement: WLW and GMTT moving to Every Other Week
WLW: Tracking Time with the Towans
GMTT: Bring Your World to Life With Justification
WLW: Marròs, Land of Contrasts - Part 2
GMTT: Make your Combat Better with 3 Quick Ideas
~~Holiday Break~~
Marròs, Land of Contrasts: Pt 1
GM Tip Tuesday: Backstories Considered Harmful
Character Study: Milo Adkins
Character Study: Pyotr
World Lore Wednesday, Irretai Edition
Character Study: Lysta
Character Study: Ymitri
Character Study: Rhea Sagekin
World Lore Wednesday: Intro to Unatowa
Heya, Ian here again, kicking off the start of a blog mini-series “World Lore Wednesdays” - covering the lore and history of the “Sigil of Dusk” world. Here, we’ll go over the broad strokes of the world, including the broad arc of history, and the main players and events involved in shaping the world into what it is today. We preface this with some talk about how we approached lore building, and some of the motivations behind this approach.