Ever feel like your game is stalling out? Or maybe you built up a plot point for months and months, only to see the game abandoned before it could ever come to light? Hopefully not, but if sounds familiar, today I’ll be sharing a great tool to help out
GMTT: Do You Collaborate With Your Players?
How many of you come up with this cool plot twist for a PC, get really excited about how it puts them in the spotlight and adds to their story, only to see it fall flat or worse when you bring it to the table? Fortunately, with a change in approach, you can make sure those plot points you cook up land with a bang every time!
World Lore Wednesday: Intro to Unatowa
Heya, Ian here again, kicking off the start of a blog mini-series “World Lore Wednesdays” - covering the lore and history of the “Sigil of Dusk” world. Here, we’ll go over the broad strokes of the world, including the broad arc of history, and the main players and events involved in shaping the world into what it is today. We preface this with some talk about how we approached lore building, and some of the motivations behind this approach.